Publications by: Arushi

Also publishes as (Arushi Arushi)

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Number of items: 4.

Arushi, Arushi, Dillon, Roberto, Teoh, Ai Ni, and Dillon, Denise (2023) Detecting Public Speaking Stress via Real-Time Voice Analysis in Virtual Reality: A Review. In: Innovation-driven business and sustainability in the tropics: Proceedings of the Sustainability, Economics, Innovation, Globalisation and Organisational Psychology Conference 2023. pp. 117-152. From: SEIGOP 2023: Sustainability, Economics, Innovation, Globalisation and Organisational Psychology Conference, 1-3 March 2023, Singapore.

Dillon, Roberto, and Arushi, (2023) "PeriHack": Designing a Serious Game for Cybersecurity Awareness. In: Proceedings of the IEEE International Conference on Teaching, Assessment, and Learning for Engineering. From: TALE 2022: IEEE International Conference on Teaching, Assessment, and Learning for Engineering, 4-7 December 2022, Hung Hom, Hong Kong.

Arushi, , Dillon, Roberto, and Teoh, Ai Ni (2021) Designing a Virtual Reality based serious game for training public speaking skills. In: [Presented at the International Research Conference on Information Technology Education]. From: ICITE 2021: International Research Conference on Information Technology Education, 7 May 2021, Clark, Philippines.

Arushi, , Dillon, Roberto, and Teoh, Ai Ni (2021) Real-time stress detection model and voice analysis: an integrated VR based game for training public speaking skills. In: Proceedings of the 3rd IEEE Conference on Games. From: 3rd IEEE Conference on Games, 17-20 August 2021, Copenhagen, Denmark.

This list was generated on Tue Apr 23 15:14:42 2024 AEST.