Items where Subject is "19 STUDIES IN CREATIVE ARTS AND WRITING > 1902 Film, Television and Digital Media > 190205 Interactive Media"

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Group by: Creators | Item Type
Number of items at this level: 38.

Article

Marles, Janet E. (2015) Simulating memory: a technique of memory and narrative in interactive digital media. Continuum, 29 (4). pp. 534-548.

Fleischmann, Katja (2014) Collaboration through Flickr & Skype: can Web 2.0 technology substitute the traditional design studio in higher design education? Contemporary Educational Technology, 5 (1). pp. 39-52.

Potter, Martin (2013) A light on the dark side: participatory art in the White Building, Phnom Penh. Asian Currents, February 2013. pp. 21-23.

Marles, Janet (2012) Database narratives, possibility spaces: shape-shifting and interactivity in digital documentary. DigiMag Journal, 7 (73). pp. 77-92.

Fleischmann, Katja, and Hutchison, Clive (2012) Creative exchange: an evolving model of multidisciplinary collaboration. Journal of Learning Design, 5 (1). pp. 23-31.

Pryor, Sally (2011) Who's afraid of integrationist signs: writing, digital art, interactivity and integrationism. Language Sciences, 33 (4). pp. 647-653.

Roshto, Barry L., Panouklia, Eleni, Holder, John, and Pryor, Sally (2010) Ephemeron: sculpting a collective consciousness and mapping a collaborative process. Leonardo, 43 (5). pp. 496-497.

Book Chapter

Potter, Martin (2017) Story systems: the potential of transmedia storytelling as material embodiment of a collective enactment of place and identity. In: Bocanegra Barbecho, Lidia, and García López, Ana, (eds.) Con La Red / En La Red: creación, investigación y comunicación cultural y artística en la era internet / [English] On the Network / Within the Network: production, research, cultural and artistic communication in the internet. Downhill Publishing, Granada, pp. 155-173.

Marles, Janet (2011) Photographs from The Shoebox. In: Freund, Alexander, and Thomson, Alistair, (eds.) Oral History and Photography. Studies in Oral History . Palgrave Macmillan, New York, NY, USA, pp. 203-222.

Marsh, Tim, Nickole, Li Zhiqiang, Klopfer, Eric, Xuejin, Chuang, Haas, Jason, and Osterweil, Scot (2011) Fun and learning: blending design and development dimensions in serious games through narrative and characters. In: Minhua, Mia, Oikonomou, Andreas, and Jain, Lakhmi C, (eds.) Serious Games and Edutainment Applications. Springer, UK, pp. 273-290.

Report

Potter, Martin (2012) Participatory Media in Cambodia: an exploration of relational film, documentary and art. Report. Asialink, Melbourne, VIC, Australia.

Conference Item

Louth, Jonathon, and Potter, Martin (2017) Art as Spatial Resistance in Phnom Penh, Cambodia: the production of emotional belonging in the White Building. In: Abstracts from the Mapping the Emotional Cityscape Symposium. From: Mapping the Emotional Cityscape Symposium: spaces, performances and emotion in everyday life, 17 September 2017, Adelaide, SA, Australia.

Potter, Martin, and Louth, Jonathon (2017) Stories from the White Building: storytelling and the production of space. In: Abstracts from Geomedia 2017. p. 46. From: Geomedia 2017: Spaces in Between, 9-12 May 2017, Karlstad, Sweden.

Potter, Martin, and Louth, Jonathon (2015) Saving the White Building: storytelling and the production of space. In: [Presented at the Inaugural Conference for the IABA Asia-Pacific Chapter]. pp. 1-29. From: Inaugural Conference for the IABA Asia-Pacific Chapter: Locating Lives, 1-3 December 2015, Adelaide, SA, Australia.

Milledge, Russell (2015) Water & memory - overview. In: Water Views: Caring and Daring. pp. 300-301. From: 3WDS14: Waterwheel World Water Day Symposium: Waterviews: Caring and Daring, 17-23 March 2014.

Milledge, Russell, and Youdell, Rebecca (2014) Bonemap's fluid hybridisation. In: Water Views: Caring and Daring. pp. 482-490. From: 3WDS14: Waterwheel World Water Day Symposium: Waterviews: Caring and Daring, 17-23 March 2014, Brisbane, QLD, Australia.

Fleischmann, Katja (2013) Integrating multidisciplinary collaboration in undergraduate design education: too many cooks spoil the broth? In: Proceedings from the 2nd International Conference for Design Education Researchers (3) pp. 1212-1230. From: 2nd International Conference for Design Education Researchers, 14–17 May 2013, Oslo, Norway.

Marsh, Tim, and Costello, Brigid (2013) Lingering serious experience as trigger to raise awareness, encourage reflection and change behavior. In: Lecture Notes in Computer Science: persuasive technology: proceedings of the 8th international conference on persuasive technology (7822) pp. 116-124. From: Persuasive-2013: 8th International Conference on Persuasive Technology 2013, 3-5 April 2013, Sydney, NSW.

Marsh, Tim, Trevathan, Jarrod, Donaldson, Robert, and Atkinson, Ian (2012) Exploring and learning about reef data in serious games. In: Proceedings of the Coast-to-Coast National Conference. From: Coast to Coast 2012: Living on the Edge, 17-21 September 2012, Brisbane, QLD, Australia. (Unpublished)

Fleischmann, Katja (2009) Managing collaboration: a new learning and teaching model for digital media design in higher education. In: Proceedings of the ICERI 2009 International Conference of Education, Research and Innovation. From: ICERI 2009 International Conference of Education, Research and Innovation, 16-18 November 2009, Madrid, Spain.

Book

Baek, Youngkyun, Ko, Ryan, and Marsh, Tim (2014) Trends and Applications of Serious Gaming and Social Media. Gaming Media and Social Effects . Springer, Singapore.

Thesis

Fleischmann, Katja (2012) The development, implementation and evaluation of an alternative learning and teaching approach for digital media design education: the POOL Model framework. PhD thesis, James Cook University.

Creative Work

Potter, Martin, Hegedus, Peter, Ryan, Samantha, and Cavanagh, Elijah (2014) Big stories, small towns: Beaudesert. [Creative Work]

Potter, Martin, Sweeney, Jason, Milhinch, Amy, and Wright, Dale (2013) Stereopublic: crowdsourcing the quiet. [Creative Work]

Fleischmann, Katja (2012) Tropical flair or univernacular? [Creative Work]

Goodwin, Mitch, Gillespie, Richard, and Van Houts, Ben (2012) 2012 Screengrab International New Media Arts Award & Exhibition. [Creative Work]

Potter, Martin, Grieve, Anna, Lee, Jeni, and Mchawala, Sieh (2012) Big stories, small towns: Murray Bridge and Raukkan. [Creative Work]

Fleischmann, Katja (2012) What I see today. [Creative Work]

Potter, Martin, and Koam, Chanrasmey (2011) Big stories, small towns: Banlung, Ratanakiri, Cambodia. [Creative Work]

Goodwin, Mitch, Gillespie, Richard, Murrell, Elly, and Van Houts, Ben (2011) 2011 Screengrab International New Media Arts Award and Exhibition. [Creative Work]

Milledge, Russell, Campbell, Steven, Holdsworth, Jason, and Youdell, Becki (2011) Sweet spot. [Creative Work]

Milledge, Russell, and Holdsworth, Jason (2011) Imagine Cairns. [Creative Work]

UNSPECIFIED (2010) 2010 Screengrab International New Media Arts Award and Exhibition. [Creative Work]

Gillespie, Richard, Goodwin, Mitch, Murrell, Elly, Milledge, Russell, and Van Houts, Ben (2009) 2009 Screengrab International New Media Arts Award and Exhibition. [Creative Work]

Other

Potter, Martin, White Building Collective, , Sa Sa Projects, , and Koam, Chanrasmey (2017) The White Building. Big Stories Co, VIC, Australia.

Potter, Martin, and Grieve, Anna (2016) Big Stories, Small Towns: Asia Pacific (Australia). Big Stories Co., VIC, Australia.

Potter, Martin, and Geer, Celeste (2013) Big stories, small towns: Strathewen. Big Stories Co., VIC, Australia.

Potter, Martin, Lee, Jeni, Mchawala, Sieh, and Grieve, Anna (2009) Big Stories, Small Towns: Port Augusta, South Australia. Big Stories Co., VIC, Australia.

This list was generated on Wed Mar 27 22:38:08 2024 AEST.