Items where Subject is "19 STUDIES IN CREATIVE ARTS AND WRITING > 1902 Film, Television and Digital Media > 190205 Interactive Media"

Up a level
Export as [feed] Atom [feed] RSS 1.0 [feed] RSS 2.0 [feed] RSS 2.0
Group by: Creators | Item Type
Jump to: B | F | G | L | M | P | R
Number of items at this level: 37.

B

Baek, Youngkyun, Ko, Ryan, and Marsh, Tim (2014) Trends and Applications of Serious Gaming and Social Media. Gaming Media and Social Effects . Springer, Singapore.

F

Fleischmann, Katja (2014) Collaboration through Flickr & Skype: can Web 2.0 technology substitute the traditional design studio in higher design education? Contemporary Educational Technology, 5 (1). pp. 39-52.

Fleischmann, Katja (2013) Integrating multidisciplinary collaboration in undergraduate design education: too many cooks spoil the broth? In: Proceedings from the 2nd International Conference for Design Education Researchers (3) pp. 1212-1230. From: 2nd International Conference for Design Education Researchers, 14–17 May 2013, Oslo, Norway.

Fleischmann, Katja (2012) Tropical flair or univernacular? [Creative Work]

Fleischmann, Katja, and Hutchison, Clive (2012) Creative exchange: an evolving model of multidisciplinary collaboration. Journal of Learning Design, 5 (1). pp. 23-31.

Fleischmann, Katja (2012) What I see today. [Creative Work]

Fleischmann, Katja (2012) The development, implementation and evaluation of an alternative learning and teaching approach for digital media design education: the POOL Model framework. PhD thesis, James Cook University.

Fleischmann, Katja (2009) Managing collaboration: a new learning and teaching model for digital media design in higher education. In: Proceedings of the ICERI 2009 International Conference of Education, Research and Innovation. From: ICERI 2009 International Conference of Education, Research and Innovation, 16-18 November 2009, Madrid, Spain.

G

Goodwin, Mitch, Gillespie, Richard, and Van Houts, Ben (2012) 2012 Screengrab International New Media Arts Award & Exhibition. [Creative Work]

Goodwin, Mitch, Gillespie, Richard, Murrell, Elly, and Van Houts, Ben (2011) 2011 Screengrab International New Media Arts Award and Exhibition. [Creative Work]

Gillespie, Richard, Goodwin, Mitch, Murrell, Elly, Milledge, Russell, and Van Houts, Ben (2009) 2009 Screengrab International New Media Arts Award and Exhibition. [Creative Work]

L

Louth, Jonathon, and Potter, Martin (2017) Art as Spatial Resistance in Phnom Penh, Cambodia: the production of emotional belonging in the White Building. In: Abstracts from the Mapping the Emotional Cityscape Symposium. From: Mapping the Emotional Cityscape Symposium: spaces, performances and emotion in everyday life, 17 September 2017, Adelaide, SA, Australia.

M

Milledge, Russell (2015) Water & memory - overview. In: Water Views: Caring and Daring. pp. 300-301. From: 3WDS14: Waterwheel World Water Day Symposium: Waterviews: Caring and Daring, 17-23 March 2014.

Marles, Janet E. (2015) Simulating memory: a technique of memory and narrative in interactive digital media. Continuum, 29 (4). pp. 534-548.

Milledge, Russell, and Youdell, Rebecca (2014) Bonemap's fluid hybridisation. In: Water Views: Caring and Daring. pp. 482-490. From: 3WDS14: Waterwheel World Water Day Symposium: Waterviews: Caring and Daring, 17-23 March 2014, Brisbane, QLD, Australia.

Marsh, Tim, and Costello, Brigid (2013) Lingering serious experience as trigger to raise awareness, encourage reflection and change behavior. In: Lecture Notes in Computer Science: persuasive technology: proceedings of the 8th international conference on persuasive technology (7822) pp. 116-124. From: Persuasive-2013: 8th International Conference on Persuasive Technology 2013, 3-5 April 2013, Sydney, NSW.

Marles, Janet (2012) Database narratives, possibility spaces: shape-shifting and interactivity in digital documentary. DigiMag Journal, 7 (73). pp. 77-92.

Marsh, Tim, Trevathan, Jarrod, Donaldson, Robert, and Atkinson, Ian (2012) Exploring and learning about reef data in serious games. In: Proceedings of the Coast-to-Coast National Conference. From: Coast to Coast 2012: Living on the Edge, 17-21 September 2012, Brisbane, QLD, Australia. (Unpublished)

Marles, Janet (2011) Photographs from The Shoebox. In: Freund, Alexander, and Thomson, Alistair, (eds.) Oral History and Photography. Studies in Oral History . Palgrave Macmillan, New York, NY, USA, pp. 203-222.

Milledge, Russell, Campbell, Steven, Holdsworth, Jason, and Youdell, Becki (2011) Sweet spot. [Creative Work]

Milledge, Russell, and Holdsworth, Jason (2011) Imagine Cairns. [Creative Work]

Marsh, Tim, Nickole, Li Zhiqiang, Klopfer, Eric, Xuejin, Chuang, Haas, Jason, and Osterweil, Scot (2011) Fun and learning: blending design and development dimensions in serious games through narrative and characters. In: Minhua, Mia, Oikonomou, Andreas, and Jain, Lakhmi C, (eds.) Serious Games and Edutainment Applications. Springer, UK, pp. 273-290.

P

Potter, Martin (2017) Story systems: the potential of transmedia storytelling as material embodiment of a collective enactment of place and identity. In: Bocanegra Barbecho, Lidia, and García López, Ana, (eds.) Con La Red / En La Red: creación, investigación y comunicación cultural y artística en la era internet / [English] On the Network / Within the Network: production, research, cultural and artistic communication in the internet. Downhill Publishing, Granada, pp. 155-173.

Potter, Martin, White Building Collective, , Sa Sa Projects, , and Koam, Chanrasmey (2017) The White Building. Big Stories Co, VIC, Australia.

Potter, Martin, and Louth, Jonathon (2017) Stories from the White Building: storytelling and the production of space. In: Abstracts from Geomedia 2017. p. 46. From: Geomedia 2017: Spaces in Between, 9-12 May 2017, Karlstad, Sweden.

Potter, Martin, and Grieve, Anna (2016) Big Stories, Small Towns: Asia Pacific (Australia). Big Stories Co., VIC, Australia.

Potter, Martin, and Louth, Jonathon (2015) Saving the White Building: storytelling and the production of space. In: [Presented at the Inaugural Conference for the IABA Asia-Pacific Chapter]. pp. 1-29. From: Inaugural Conference for the IABA Asia-Pacific Chapter: Locating Lives, 1-3 December 2015, Adelaide, SA, Australia.

Potter, Martin, Hegedus, Peter, Ryan, Samantha, and Cavanagh, Elijah (2014) Big stories, small towns: Beaudesert. [Creative Work]

Potter, Martin, and Geer, Celeste (2013) Big stories, small towns: Strathewen. Big Stories Co., VIC, Australia.

Potter, Martin, Sweeney, Jason, Milhinch, Amy, and Wright, Dale (2013) Stereopublic: crowdsourcing the quiet. [Creative Work]

Potter, Martin (2013) A light on the dark side: participatory art in the White Building, Phnom Penh. Asian Currents, February 2013. pp. 21-23.

Potter, Martin (2012) Participatory Media in Cambodia: an exploration of relational film, documentary and art. Report. Asialink, Melbourne, VIC, Australia.

Potter, Martin, Grieve, Anna, Lee, Jeni, and Mchawala, Sieh (2012) Big stories, small towns: Murray Bridge and Raukkan. [Creative Work]

Potter, Martin, and Koam, Chanrasmey (2011) Big stories, small towns: Banlung, Ratanakiri, Cambodia. [Creative Work]

Pryor, Sally (2011) Who's afraid of integrationist signs: writing, digital art, interactivity and integrationism. Language Sciences, 33 (4). pp. 647-653.

Potter, Martin, Lee, Jeni, Mchawala, Sieh, and Grieve, Anna (2009) Big Stories, Small Towns: Port Augusta, South Australia. Big Stories Co., VIC, Australia.

R

Roshto, Barry L., Panouklia, Eleni, Holder, John, and Pryor, Sally (2010) Ephemeron: sculpting a collective consciousness and mapping a collaborative process. Leonardo, 43 (5). pp. 496-497.

This list was generated on Tue Aug 3 22:41:10 2021 AEST.