Items where Subject is "08 INFORMATION AND COMPUTING SCIENCES > 0806 Information Systems > 080602 Computer-Human Interaction"
Up a level |
- Fields of Research (57579)
- 08 INFORMATION AND COMPUTING SCIENCES (811)
- 0806 Information Systems (191)
- 080602 Computer-Human Interaction (61)
- 0806 Information Systems (191)
- 08 INFORMATION AND COMPUTING SCIENCES (811)
B
Baek, Youngkyun, Ko, Ryan, and Marsh, Tim (2014) Trends and Applications of Serious Gaming and Social Media. Gaming Media and Social Effects . Springer, Singapore.
Bostan, Barbaros, and Marsh, Tim (2012) Fundamentals of interactive storytelling. Academic Journal of Information Technology, 3 (8). 46. pp. 19-42.
Bidwell, Nicola J., Reitmaier, Thomas, Marsden, Gary, and Hansen, Susan (2010) Designing with mobile digital storytelling in rural Africa. In: Proceedings of the 28th International Conference on Human Factors in Computing Systems. pp. 1593-1602. From: 28th International Conference on Human Factors in Computing Systems, 10 - 15 April 2010, Atlanta, GA, USA.
Bidwell, Nicola, and Hardy, Dianna (2009) Dilemmas in situating participation in rural ways of saying. In: Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7 (2009) pp. 145-152. From: OZCHI '09 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7, 23-27 November 2009, Melbourne, Australia.
Bidwell, Nicola J. (2009) Anchoring design in rural customs of doing and saying. Lecture Notes in Computer Science, 5726 (1). pp. 686-699.
Browning, D., Benckendorff, P., and Bidwell, N. (2008) Capturing visitor experiences using egocentric POV video. In: NHTV Expertise Series (8) pp. 86-116. From: Voices in Tourism Development: creating spaces for tacit knowledge and innovation, 3-5 November 2008, Breda, Netherlands.
Browning, David, Bidwell, Nicola J., Madden, Dianna, and Standley, P-M (2008) Rural encounters: cultural translations through video. In: Proceedings of the 20th Australasian Computer Human Interaction Conference 2008. pp. 148-155. From: 20th Australasian Computer Human Interaction Conference 2008, 8-12 December 2008, Cairns, QLD, Australia.
Bidwell, Nicola J., Standley, Peta-Marie, George, Tommy, and Steffensen, Victor (2008) The landscape's apprentice: lessons for place-centred design from grounding documentary. In: Proceedings of the 7th ACM Conference on Designing Interactive Systems. pp. 88-98. From: 7th ACM Conference on Designing Interactive Systems, 25-27 February 2008, Cape Town, South Africa.
Bidwell, Nicola, Lemmon, Colin, Roturu, Mihai, and Lueg, Christopher (2007) Exploring terra incognita: wayfinding devices for games. In: Proceedings of the 4th Australasian Conference on Interactive Entertainment. pp. 1-8. From: 4th Australasian Conference on Interactive Entertainment, 3-5 December 2007, Melbourne, Australia.
Bidwell, Nicola J., Poyner, Daryl, Irving, Jeremy, Putna, Levi, and Wold, Are (2005) "Make it through with another point of view": landmarks to wayfind in gameworld. In: Proceedings of the Second Australasian Conference on Interactive Entertainment 2005. pp. 19-26. From: Second Australasian Conference on Interactive Entertainment 2005, 23 - 25 November 2005, Sydney, NSW, Australia.
Bidwell, Nicola J., Axup, Jeff, and Viller, Stephen (2005) Usability of a mobile, group communication prototype while rendezvousing. In: Proceedings of the 2005 International Symposium on Collaborative Technologies and Systems. pp. 24-31. From: 2005 International Symposium on Collaborative Technologies and Systems, 15 - 20 May 2005, Saint Louis, Missouri, USA.
Bidwell, Nicola J., and Graham, Connor (2005) Daisy-chaining & berry-picking: trajectories in "planned" & situated wayfinding. In: Proceedings of the INTERACT 2005 Conference. From: INTERACT 2005, 12-16 September 2005, Rome, Italy.
Bidwell, Nicola J., and Browning, David (2005) Probing trajectories in wayfinding wild places. In: The Appropriate Methods for Design in Complex and Sensitive Settings Workshop in conjunction with OzCHI 2005. From: Appropriate Methods for Design in Complex and Sensitive Settings Workshop in conjunction with OzCHI 2005, 21-25 November 2005, Canberra, ACT, Australia.
Bidwell, Nicola J., Lueg, Christopher, and Axup, Jeff (2005) The territory is the map: designing navigational aids. In: Proceedings of the 6th ACM SIGCHI New Zealand Chapter's International Conference on Computer-Human Interaction. pp. 91-100. From: 6th ACM SIGCHI New Zealand Chapter's International Conference on Computer-Human Interaction, 07 - 08 July 2005, Auckland, New Zealand.
E
Edwards, Sylvia Lauretta, and Bruce, Christine (2002) Reflective internet searching: an action research model. The Learning Organisation, 9 (4). pp. 180-188.
F
Fairbairn, Laurence D., and Sankupellay, Mangalam (2016) Twitter Out Loud: connecting people in organisations. In: Proceedings of the 28th Australian Conference on Computer-Human Interaction. pp. 220-223. From: OzCHI 2016: Australasian Computer-Human Interaction Conference, 29 November - 2 December 2016, Launceston, TAS, Australia.
Farber, Jess, Myers, Trina, Trevathan, Jarrod, Atkinson, Ian, and Andersen, Trevor (2015) Riskr: a Web2.0 platform to monitor and share disaster information. International Journal of Grid and Utility Computing, 6 (2). pp. 98-112.
G
Gunther, Paul, and Briceno, Leyde (2019) Estimation of body surface area coverage by garment items: different approaches using mesh base modelling. In: [Presented at the INCOSE International Conference on Human Systems Integration]. From: HSI 2019: INCOSE International Conference on Human Systems Integration, 11-13 September 2019, Biarritz, France.
H
Hong, Se-Joon, Lui, Carrie, Hahn, Jungpil, and Tam, Kar Yan (2008) How old are you, really?: cognitive vs. chronological age in technology acceptance decisions. In: Proceedings of the Seventh Annual Workshop on HCI Research in MIS. pp. 1-5. From: The Seventh Annual Workshop on HCI Research in MIS, 13 December 2008, Paris, France.
J
Jalil, Sakib, Myers, Trina, Atkinson, Ian, and Kim, Katherine (2017) The Clinical User-experience Evaluation (CUE) – a novel method to understand patient's experience in a clinical trial of telemedicine. In: [Presented at the 2017 Academy Health Annual Research Meeting]. pp. 1-2. From: ARM 2017: Academy Health Annual Research Meeting, 25-27 June 2017, New Orleans, LA, USA.
Jalil, Sakib, Myers, Trina, and Atkinson, Ian (2015) A meta-synthesis of behavioral outcomes from telemedicine clinical trials for type 2 diabetes and the clinical user-experience evaluation (CUE). Journal of Medical Systems, 39 (3). 28. pp. 1-21.
Jalil, Sakib (2015) Clinical user-experience evaluation of type 2 diabetes patients using an in-home monitoring device: complementing a telemedicine clinical trial with HCI evaluation. PhD thesis, James Cook University.
Jalil, Sakib, Myers, Trina, and Atkinson, Ian (2014) Design implications from the preliminary results of a telemedicine patient-technology interaction study. In: Proceedings of the 7th International Symposium on Visual Information Communication and Interaction. pp. 192-195. From: VINCI 2014: 7th International Symposium on Visual Information Communication and Interaction, 5-8 August 2014, Sydney, NSW, Australia.
Jalil, Sakib, Hardy, Dianna, Myers, Trina, and Atkinson, Ian (2014) But it doesn't go with the décor: domesticating a telemedicine diabetes intervention in the home. In: Proceedings of the 26th Australian Computer-Human Interaction Conference on Designing Futures: the future of design. pp. 280-289. From: OzCHI 2014: 26th Australian Computer-Human Interaction Conference on Designing Futures, 2-5 December 2014, Sydney, NSW, Australia.
Jalil, Sakib (2013) Persuasion for in-home technology intervened healthcare of chronic disease: case of diabetes type 2. In: Adjunct Proceedings of the 8th International Conference on Persuasive Technology (973) From: PERSUASIVE-2013: 8th International Conference on Persuasive Technology, 3-5 April 2013, Sydney, NSW, Australia.
K
Kim, Gia, and Lui, Siu Man (2011) Impacts of luminance contrast on effectiveness of multiple line graphs. Journal of Communications and Information Sciences, 2 (2). pp. 97-107.
Kim, Gia, and Lui, Siu Man (2011) The effect of color combination on visual attention and usability of multiple line graphs. Journal of Communications and Information Sciences, 1 (1). pp. 11-21.
Kim, Gia, and Lui, Carrie (2011) Visual stress of blinking cues and density of multiple graphs in dual tasks. In: Proceedings of the 7th International Conference on Information Processing and Management. pp. 7-12. From: ICIPM 2011 7th International Conference on Information Processing and Management, 29 November- 1 December 2011, Jeju Island, Korea.
Kim, Gia, and Lui, Carrie (2010) The impacts of blink on graphical information processing. International Journal of Information Processing and Management, 1 (2). pp. 124-132.
Kim, Gia, and Lui, Siu Man (2010) Impacts of multiple color nominal coding on usefulness of graph reading tasks. In: Proceeding of the Fifth International Conference on Computer Sciences and Convergence Information Technology. pp. 457-463. From: ICCIT 2010 5th International Conference on Computer Sciences and Convergence Information Technology, 30 November - 2 December 2010, Seoul, Korea.
Kim, Gia (2010) The effect of color combination and attention on usability of graph reading tasks. In: Proceeding of the Fifth International Conference on Computer Sciences and Convergence Information Technology. pp. 464-471. From: ICCIT 2010 5th International Conference on Computer Sciences and Convergence Information Technology, 30 November - 2 December 2010, Seoul, Korea.
Kim, Gia, and Lui, Siu Man (2009) Relationship of blink, affect, and usability of graph reading tasks. In: Proceedings of the 2nd International Conference on Interaction Sciences: Information Technology, Culture and Human (403) pp. 53-58. From: 2nd International Conference on Interaction Sciences: Information Technology, Culture and Human, 24 - 26 November 2009, Seoul, Korea.
L
Lui, Siu Man, and Hui, Wendy (2011) The effects of knowledge on security technology adoption: results from a quasi-experiment. In: Proceeding of the 5th International Conference on New Trends in Information Science and Service Science. pp. 328-333. From: NISS 2011 5th International Conference on New Trends in Information Science and Service Science, 24-26 October 2011, Macao, China.
Lui, Siu Man, and Wendy, Hui (2010) Effects of smiling and gender on trust toward a recommendation agent. In: Proceedings of 2010 International Conference on Cyberworlds. pp. 398-405. From: 2010 International Conference on Cyberworlds, 20-22 October 2010, Singapore.
Lemmon, Colin, Bidwell, Nicola, Hooper, Marion, Gaskett, Chris, Holdsworth, Jason, and Musumeci, Phillip (2007) Creativity in the cane fields: motivating and engaging IT students through games. In: Proceedings of the 2nd Annual Microsoft Academic Days on Game Development in Computer Science Education. pp. 43-47. From: 2nd Annual Microsoft Academic Days on Game Development in Computer Science Education, 22-25 February 2007, Disney Wonder Cruise Ship.
Lui, Carrie Siu Man Lui, and Hui, Wendy (2007) A comparative study of web content accessibility of public and private organizations in Australia. In: Proceedings of the 8th IBIMA Conference on Information Management in the Networked Economy. pp. 574-582. From: 8th IBIMA Conference on Information Management in the Networked Economy, 20-22 June 2007, Dublin, Ireland.
Lueg, Christopher, and Bidwell, Nicola (2005) Smart guiding: egocentric way-finding information for attracting and guiding tourists. In: Proceedings of the 15th International Research Convention of the Council for Australian University Tourism and Hospitality Education. From: 15th International Research Convention of the Council for Australian University Tourism and Hospitality Education, 1 - 5 February 2005, Alice Springs, NT, Australia.
Liaw, S.T., Cairns, C., and Rasalam, R. (1997) A computer education and support program for Australian GPs. In: Proceedings of the National Health Informatics Conference (5) 82. pp. 1-10. From: 5th National Health Informatics Conference: managing information for better health outcomes in Australia and the Asia Pacific Region, 11-13 August 1997, Sydney, NSW.
M
McArdle, Eugene (2017) SCOOT: an object-oriented text based computer programming teaching tool for novices, with an emphasis on ease-of-use. PhD thesis, James Cook University.
Mathiesen, Dylan, Myers, Trina, and Atkinson, Ian (2014) Large scale, collaborative, invasive species planning and visualisation tool. In: Proceedings of the 7th International Symposium on Visual Information Communication and Interaction. pp. 204-207. From: VINCI 2014: 7th International Symposium on Visual Information Communication and Interaction, 5-8 August 2014, Sydney, NSW, Australia.
Myers, Trina, Blackman, Anna, Gray, Heather, Trevathan, Jarrod, Lee, Ickjai, Hay, Rachel, and Andersen, Trevor (2014) Cultivating ICT student's interpersonal soft skills in online teaching environments using traditional active learning techniques. External Commissioned Report. Australian Council of Deans of ICT (ACDICT) Learning and Teaching Academy (ALTA), Australia.
Myers, Trina, Blackman, Anna, Andersen, Trevor, Hay, Rachel, Lee, Ickjai, and Gray, Heather (2014) Cultivating ICT students' interpersonal soft skills in online learning environments using traditional active learning techniques. Journal of Learning Design, 7 (3). pp. 38-53.
Morgan, Rhian (2014) Virtual reality: an ethnographic study of sociality, being, and money in a multi-player online game-world. PhD thesis, James Cook University.
Marsh, Tim, and Costello, Brigid (2013) Lingering serious experience as trigger to raise awareness, encourage reflection and change behavior. In: Lecture Notes in Computer Science: persuasive technology: proceedings of the 8th international conference on persuasive technology (7822) pp. 116-124. From: Persuasive-2013: 8th International Conference on Persuasive Technology 2013, 3-5 April 2013, Sydney, NSW.
Morgan, Rhian (2013) Death in space and the piracy debate: negotiating ethics and ontology in Entropia Universe. Global Media Journal: Australian Edition, 7 (1). pp. 1-16.
M. de Freitas, Debora, Kininmonth, Stuart, and Woodley, Simon (2009) Linking science and management in the adoption of sensor network technology in the Great Barrier Reef coast, Australia. Computers, Environment and Urban Systems, 33 (2). pp. 111-121.
N
Nazir, Mohamed, and Lui, Carrie Siu Man (2014) Opportunities and challenges for real money trading in virtual world. In: Proceedings of the Fourteenth International Conference on Electronic Business and the First Global Conference on Internet and Information Systems. pp. 182-188. From: Fourteenth International Conference on Electronic Business and Fourteenth International Conference on Electronic Business and the First Global Conference on Internet and Information Systems, 8-12 December 2014, Taipei, Taiwan.
P
Paul, Gunther (2019) Preface. In: Scataglini, Sofia, and Paul, Gunther, (eds.) DHM and Posturography. Academic Press, London, UK, xxvii.
Paul, Gunther, Slatter, Peter, and Condon, Joshua (2019) The seat of the problem – developing customised seating designed to reduce patient risk of pressure ulcers. In: [Presented at the JCU Public Lecture Series 2019: Inspiration on Tap]. From: JCU Public Lecture Series 2019: Inspiration on Tap, 27 June 2019, Townsville, QLD, Australia.
R
Rasalam, R., Liaw, S.T., and Cairns, C. (1997) Petting zoos: leading Australian GPs to computers. In: Proceedings of the National Health Informatics Conference (5) 105. pp. 1-5. From: 5th National Health Informatics Conference: managing information for better health outcomes in Australia and the Asia Pacific Region, 11-13 August 1997, Sydney, NSW.
S
Scataglini, Sofia, and Paul, Gunther (2019) From Greek sculpture to the digital human model – a history of “human equilibrium”. In: Scataglini, Sofia, and Paul, Gunther, (eds.) DHM and Posturography. Academic Press, UK, London, UK, pp. 3-5.
Scataglini, Sofia, and Paul, Gunther (2019) DHM and Posturography. Academic Press, London, UK, pp. 1-860.
Sankupellay, Mangalam, McLaughlin, Connor, Davis, Jessica, Schulz, Jonas, Magin, Sean, Brereton, Margot, and Roe, Paul (2016) B4 - Brisbane Backyard Bird Box. In: Proceedings of the 2016 ACM Conference Companion Publication on Designing Interactive Systems. pp. 9-12. From: DIS 2016: Designing Interactive Systems Conference, 4-8 June 2016, Brisbane, QLD, Australia.
Shatte, Adrian Brian Royce (2016) Collaborative emergency management report writing: an application for differential synchronisation. PhD thesis, James Cook University.
Sankupellay, Mangalam, Mealy, Erica, Niesel, Christoph, and Medland, Richard (2015) Building personas of students accessing a peer-facilitated support for learning program. In: Proceedings of the 28th Australian Conference on Human-Computer Interaction (HCI). pp. 412-416. From: OzCHI 2015: 28th Australian Conference on Human-Computer Interaction (HCI), 29 November - 2 December 2015, Launceston, TAS, Australia.
Sankupellay, M., Towsey, M., Truskinger, A., and Roe, P. (2015) Visual fingerprints of the acoustic environment: the use of acoustic indices to characterise natural habitats. In: Proceedings of the International Symposium on Big Data Visual Analytics. pp. 1-8. From: BDVA 2015: International Symposium on Big Data Visual Analytics, 22-25 September 2015, Hobart, TAS, Australia.
Sankupellay, Mangalam, Niesel, Christoph, Medland, Richard, and Mealy, Erica (2015) Personas of students accessing a peer-facilitated support for learning program. In: Proceedings of STARS: Students Transitions Achievement Retention & Success 2015. pp. 1-5. From: STARS: Students Transitions Achievement Retention & Success 2015, 1-4 July 2015, Melbourne, VIC, Australia.
T
Trevathan, Jarrod, Gray, Heather, and Myers, Trina (2014) Scaling-up process-oriented guided inquiry learning techniques for teaching large information systems courses. Journal of Learning Design, 7 (3). pp. 23-38.
Tan Yan Xi, Audrey, and Marsh, Tim (2014) Identifying triggers within persuasive technology and games for saving and money management. In: Baek, Youngykyun, Ko, Ryan, and Marsh, Tim, (eds.) Trends and Application of Serious Gaming and Social Media. Gaming Media and Social Effects . Springer, Singapore, pp. 51-70.
Turner, J., Bidwell, Nicola J., and Browning, David J. (2008) Wanderer beyond game worlds. Leonardo, 16 (2).
Turner, J., and Bidwell, Nicola J. (2007) Through the looking glass: game worlds as representations and views from elsewhere. In: Proceedings of the Fourth Australasian Conference on Interactive Entertainment. From: Fourth Australasian Conference on Interactive Entertainment (IE 2007), 3-5 DEC 2007, Melbourne, VIC, Australia.