3DLAV: visualizing learning activities in social network
Yo, Yen, Nguyen, Tan Tam, and Song, Insu (2016) 3DLAV: visualizing learning activities in social network. In: Lecture Notes in Artificial Intelligence (9621) 10. pp. 97-105. From: ACIIDS 2016: 8th Asian Conference on Intelligent Information and Database Systems, 14-16 March 2016 March, Da Nang, Vietnam.
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Abstract
Proliferation of social networks and its use in education and higher learning have become an interesting topic. In order to accommodate diverse student cohorts in the age of massification of education market, this approach has become attractive. Recent advances in learning analytics and data visualization further proved to be useful in encouraging collaborative learning. On the other hand, information of social networks can be too complex to visualize of-ten overloading users with too much possibly unwanted information. The question is what to show and what not to show when we visualize social relation-ships of users. In this paper, we propose a new visualization model called learn-ing space and develop a method for visualizing learning activities on social network in a 3D virtual learning space. We evaluate the method using questionnaires to see whether visualization of social relations of learning will improve the learning in the following ways or not: make it more fun, make it easier, motivate more. The result shows that our method of visualization of learning activities in social network made learning more fun and easier. The result also shows that it helps student engage and motivate on the subjects.
Item ID: | 42808 |
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Item Type: | Conference Item (Research - E1) |
ISBN: | 978-3-662-49380-9 |
Keywords: | visulization, social networks, learning activities, 3D visualization, learning analytics, engagement, motivation, encouragement, collaborative learning |
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Date Deposited: | 14 Jun 2017 00:49 |
FoR Codes: | 46 INFORMATION AND COMPUTING SCIENCES > 4608 Human-centred computing > 460806 Human-computer interaction @ 50% 46 INFORMATION AND COMPUTING SCIENCES > 4607 Graphics, augmented reality and games > 460708 Virtual and mixed reality @ 50% |
SEO Codes: | 89 INFORMATION AND COMMUNICATION SERVICES > 8904 Media Services > 890401 Animation and Computer Generated Imagery Services @ 50% 93 EDUCATION AND TRAINING > 9305 Education and Training Systems > 930502 Management of Education and Training Systems @ 50% |
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