On the Way to Fun: an emotion based approach to successful game design

Dillon, Roberto (2010) On the Way to Fun: an emotion based approach to successful game design. A K Peters, Natick, MA, USA.

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Abstract

How can video games be fun and immerse players in fantastic worlds where anything seems possible? How can they be so engaging to have become the main entertainment product for children and adults alike? In On the Way to Fun, the author proposes a possible answer to these questions by going back to the roots of gaming and showing how early games, as well as modern indie productions, captivated generations of players even without the need for fancy graphics and effects but by relying on basic emotions and instincts instead. This book will be most beneficial to aspiring and beginning game designers and to anyone who wants a better understanding of human nature and how it relates to the design process of immersive video game experiences.

Research Statement

Research Significance This work proposes a new approach to understand how and why games can effectively engage players. It is already adopted and referenced in game design courses taught in different universities and institutions around the world.
Item ID: 24328
Item Type: Book (Research - A1)
ISBN: 978-1-56881-582-4
Date Deposited: 22 Feb 2013 04:58
FoR Codes: 17 PSYCHOLOGY AND COGNITIVE SCIENCES > 1702 Cognitive Science > 170299 Cognitive Science not elsewhere classified @ 50%
08 INFORMATION AND COMPUTING SCIENCES > 0803 Computer Software > 080305 Multimedia Programming @ 50%
SEO Codes: 97 EXPANDING KNOWLEDGE > 970110 Expanding Knowledge in Technology @ 50%
97 EXPANDING KNOWLEDGE > 970117 Expanding Knowledge in Psychology and Cognitive Sciences @ 20%
93 EDUCATION AND TRAINING > 9302 Teaching and Instruction > 930201 Pedagogy @ 30%
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