Items where Subject is "46 INFORMATION AND COMPUTING SCIENCES > 4607 Graphics, augmented reality and games > 460799 Graphics, augmented reality and games not elsewhere classified"
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- Fields of Research (61416)
- 46 INFORMATION AND COMPUTING SCIENCES (953)
- 4607 Graphics, augmented reality and games (19)
- 460799 Graphics, augmented reality and games not elsewhere classified (3)
- 4607 Graphics, augmented reality and games (19)
- 46 INFORMATION AND COMPUTING SCIENCES (953)
Book Chapter
Dillon, Roberto (2024) Game Design and Emotions: Analysis Models. In: Lee, Newton, (ed.) Encyclopedia of Computer Graphics and Games. Springer, Cham, Switzerland, pp. 744-748.
Conference Item
Law, Brian, Pardon, Madelyn, Teague, Sam, Shaw, Lauren, and Somoray, Klaire (2025) GatherTown: A platform for building online community. In: [Presented at AusPLAT: Australia Psychology Learning and Teaching Conference]. From: AusPLAT 2025: Australia Psychology Learning and Teaching Conference: Fostering Wellbeing and Sustainability in Psychology Education, 10-13 September, Fremantle, WA, Australia.
Kerrison, Steve, and Jusak, Jusak (2024) Teaching the Internet with AR and Toy Bricks. In: Proceedings of the IEEE Region 10 International Conference. From: TENCON 2024: IEEE Region 10 International Conference, 1-4 December 2024, Singapore.
