Defense: Evolution

Dillon, Roberto (2019) Defense: Evolution. In: Schrier, Karen, (ed.) Learning, Education and Games: 100 games to use in the classroom and beyond. Carnegie Mellon University: ETC Press, Pittsburgh, PA, USA, pp. 108-113.

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Abstract

Cellular Automata are mathematical models based on a regular grid of cells where each one can assume different states (e.g. on/off) according to specific conditions. They are widely used in many fields of science for modeling a broad range of phenomena, from biology to artificial intelligence and cryptography. The game discussed here offers a smooth introduction to such topics by implementing the "Game of Life" model proposed by John Conway in 1970 (Gardner, 1970). This is one of the most well-known cellular automaton since it is not only relatively simple to understand, making it a perfect learning tool, but it also has plenty of applications across different fields (Adamatzki, 2010).

Item ID: 61036
Item Type: Book Chapter (Scholarly Work)
ISBN: 978-0-359-98401-5
Copyright Information: Copyright © by Karen Schrier and ETC Press 2019 http://press.etc.cmu.edu/ The text of this work is licensed under a Creative Commons Attribution-NonCommercial-NonDerivative 2.5 License (http://creativecommons.org/licenses/by-nc-nd/2.5/)
Date Deposited: 20 Feb 2020 02:36
FoR Codes: 08 INFORMATION AND COMPUTING SCIENCES > 0803 Computer Software > 080305 Multimedia Programming @ 50%
13 EDUCATION > 1302 Curriculum and Pedagogy > 130299 Curriculum and Pedagogy not elsewhere classified @ 50%
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