2D to VR with Unity 5 and Google Cardboard

Dillon, Roberto (2017) 2D to VR with Unity 5 and Google Cardboard. CRC Press, Boca Raton, FL, USA.

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Abstract

The book provides an up-to-date introduction to the latest version of Unity and its workflow by guiding readers through various prototypes. These range from 2D to 3D game concepts for PC and mobile, will allow readers to get acquainted with several important concepts and allow them to become competent Unity developers able to learn at their own pace. The book starts by introducing Unity and proceeds in building a basic understanding of its main components by developing a first, simple 2D game before proceeding in developing a full casual game to development of a simple but immersive 3D game concept to be tested first on PC before exploring how to port it for mobile VR.using Google Cardboard.

Item ID: 50128
Item Type: Book (Teaching Material)
ISBN: 978-1-4987-8152-7
Keywords: game programming; virtual reality; unity
Date Deposited: 08 Sep 2017 05:04
FoR Codes: 08 INFORMATION AND COMPUTING SCIENCES > 0803 Computer Software > 080305 Multimedia Programming @ 100%
SEO Codes: 89 INFORMATION AND COMMUNICATION SERVICES > 8902 Computer Software and Services > 890203 Computer Gaming Software @ 100%
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Last 12 Months: 28
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