Porting and optimizing Music and Emotion Driven Game Engine from PC platform to PS3 platform
Yin, Xiang, Ng, Kian Bee, and Dillon, Roberto (2011) Porting and optimizing Music and Emotion Driven Game Engine from PC platform to PS3 platform. In: Proceedings of 16th International Conference on Computer Games USA (2011) pp. 70-74. From: International Conference on Computer Games 2011, 27-30 July 2011, Louisville, Kentucky, USA.
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Abstract
Music and Emotion Driven Game Engine (MEDGE) is a music game engine capable of analyzing emotional content in music real-time. As such, its emotion recognition algorithm complexity is computational intensive. This paper studies the MEDGE performance in quantitative terms when it is ported to PS3's multithreading technology - Cell BE platform. We show the experimental results of the increased performance without compromising accuracy of emotion recognition, and illustrate in comparison with Intel Xeon Quad Core system.
Item ID: | 24661 |
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Item Type: | Conference Item (Research - E1) |
ISBN: | 978-1-4577-1451-1 |
Keywords: | PS3, emotion, music, optimization, porting |
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Date Deposited: | 01 Mar 2013 06:28 |
FoR Codes: | 08 INFORMATION AND COMPUTING SCIENCES > 0803 Computer Software > 080305 Multimedia Programming @ 100% |
SEO Codes: | 89 INFORMATION AND COMMUNICATION SERVICES > 8902 Computer Software and Services > 890203 Computer Gaming Software @ 100% |
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