Items where Subject is "46 INFORMATION AND COMPUTING SCIENCES > 4603 Computer vision and multimedia computation > 460399 Computer vision and multimedia computation not elsewhere classified"
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- Fields of Research (59597)- 46 INFORMATION AND COMPUTING SCIENCES (858)- 4603 Computer vision and multimedia computation (116)- 460399 Computer vision and multimedia computation not elsewhere classified (4)
 
 
- 4603 Computer vision and multimedia computation (116)
 
- 46 INFORMATION AND COMPUTING SCIENCES (858)
A
Alam, Furqan, Pławiak, Paweł, Almaghthawi, Ahmed, Chalak Qazani, Mohamad Reza, Mohanty, Sanat, and Alizadehsani, Roohallah (2024) NeuroHAR: a neuroevolutionary method for human activity recognition (HAR) for health monitoring. IEEE Access, 12. pp. 112232-112248.
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Dillon, Roberto (2020) Analyzing games with the AGE and 6-11 frameworks. In: Dillon, Roberto, (ed.) The Digital Gaming Handbook. CRC Press, Boca Raton, FL, USA, pp. 3-17.
Dillon, Roberto (2020) Evergreen game design principles. In: Dillon, Roberto, (ed.) The Digital Gaming Handbook. CRC Press, Boca Raton, FL, USA, pp. 127-140.
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Wang, Rui, Ye, Xiaoxi, Huang, Yao, Ju, Ming, and Xiang, Wei (2024) GASSF-Net: Geometric Algebra Based Spectral-Spatial Hierarchical Fusion Network for Hyperspectral and LiDAR Image Classification. Remote Sensing, 16 (20). 3825.