Light field reconstruction from multi-view images
Han, Kang (2022) Light field reconstruction from multi-view images. PhD thesis, James Cook University.
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Abstract
Kang Han studied recovering the 3D world from multi-view images. He proposed several algorithms to deal with occlusions in depth estimation and effective representations in view rendering. the proposed algorithms can be used for many innovative applications based on machine intelligence, such as autonomous driving and Metaverse.
Item ID: | 80589 |
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Item Type: | Thesis (PhD) |
Keywords: | adaptive convolute, cameras, convolution, depth estimation, feature extraction, image reconstruction, indirect view synthesis, light field image reconstruction, light field, occlusion-aware, spatial resolution, statistic distance measurement, superresolution, training, variational autoencoder, vote cost |
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Copyright Information: | Copyright © 2022 Kang Han |
Additional Information: | Two publications arising from this thesis are stored in ResearchOnline@JCU, at the time of processing. Please see the Related URLs. The publications are: [Chapter 2] Han, Kang, Xiang, Wei, Wang, Eric, and Huang, Tao (2022) A novel occlusion-aware vote cost for light field depth estimation. IEEE Transactions on Pattern Analysis and Machine Intelligence, 44 (11). pp. 8022-8035. [Chapter 3] Han, Kang, and Xiang, Wei (2022) Inference-Reconstruction Variational Autoencoder for Light Field Image Reconstruction. IEEE Transactions on Image Processing, 31. pp. 5629-5644. |
Date Deposited: | 28 Sep 2023 02:44 |
FoR Codes: | 46 INFORMATION AND COMPUTING SCIENCES > 4603 Computer vision and multimedia computation > 460303 Computational imaging @ 40% 46 INFORMATION AND COMPUTING SCIENCES > 4603 Computer vision and multimedia computation > 460304 Computer vision @ 30% 40 ENGINEERING > 4009 Electronics, sensors and digital hardware > 400999 Electronics, sensors and digital hardware not elsewhere classified @ 30% |
SEO Codes: | 22 INFORMATION AND COMMUNICATION SERVICES > 2205 Media services > 220501 Animation, video games and computer generated imagery services @ 50% 22 INFORMATION AND COMMUNICATION SERVICES > 2204 Information systems, technologies and services > 220406 Graphics @ 50% |
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