The influence of Rugby League game quality on indirect markers of muscle damage
Connor, Jonathan, Sinclair, Wade, Doma, Kenji, and Bowman, Paul (2013) The influence of Rugby League game quality on indirect markers of muscle damage. Journal of Australian Strength and Conditioning, 21 (Supplement 2). pp. 111-114.
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Abstract
[Extract] Gabbett and colleauges investigated the physical demands on elite rugby league players when competing against a top 4 team in comparison to a bottom 4 team. Overall, they concluded that greater physical demands occur when competing during better performing games. To date, however, it is unclear whether the quality of a game based on level of physical exertion (e.g. number of tackles, number of sprints, running distance) influences a player’s level of fatigue post game. Given that CK and perceived soreness has shown to rise for 24-72 hours post rugby league games, often generic recovery protocols are incorporated without reference to an athletes' level of fatigue could be delayed by several days. However, having an ability to estimate an athlete's post-match fatigue based on their performance during the game may allow coaches to modify training programs in a short timeframe. Subsequently, the current study will examine whether games that produced higher CK levels 48 hours post-match are consistent with higher perceived soreness and physical demands during those games.
Item ID: | 33807 |
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Item Type: | Article (Research - C1) |
ISSN: | 1836-649X |
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Additional Information: | This paper was presented at the 2013 ASCA International Conference on Applied Strength and Conditioning, 8-10 November 2013, Melbourne, VIC, Australia. |
Date Deposited: | 01 Oct 2014 23:43 |
FoR Codes: | 11 MEDICAL AND HEALTH SCIENCES > 1106 Human Movement and Sports Science > 110602 Exercise Physiology @ 100% |
SEO Codes: | 92 HEALTH > 9299 Other Health > 929999 Health not elsewhere classified @ 100% |
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