Evaluating depth perception of photorealistic mixed reality visualizations for occluded objects in outdoor environments
Dey, Arindam, Cunningham, Andrew, and Sandor, Christian (2010) Evaluating depth perception of photorealistic mixed reality visualizations for occluded objects in outdoor environments. In: Proceedings of the 17th ACM Symposium on Virtual Reality Software and Technology. pp. 211-218. From: 17th ACM Symposium on Virtual Reality Software and Technology, 22-24 November 2010, Hong Kong, China.
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Abstract
Enabling users to accurately perceive the correct depth of occluded objects is one of the major challenges in user interfaces for Mixed Reality (MR). Therefore, several visualization techniques and user evaluations for this area have been published. Our research is focused on photorealistic X-ray type visualizations in outdoor environments. In this paper, we present an evaluation of depth perception in far-field distances through two photorealistic visualizations of occluded objects (X-ray and Melt) in the presence and absence of a depth cue. Our results show that the distance to occluded objects was underestimated in all tested conditions. This finding is curious, as it contradicts previously published results of other researchers. The Melt visualization coupled with a depth cue was the most accurate among all the experimental conditions.
Item ID: | 29307 |
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Item Type: | Conference Item (Research - E1) |
ISBN: | 978-1-4503-0441-2 |
Keywords: | evaluation, mixed reality, augmented reality, depth perception, photorealistic visualization, depth cues, handheld |
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Date Deposited: | 13 Sep 2013 00:31 |
FoR Codes: | 08 INFORMATION AND COMPUTING SCIENCES > 0801 Artificial Intelligence and Image Processing > 080103 Computer Graphics @ 25% 17 PSYCHOLOGY AND COGNITIVE SCIENCES > 1702 Cognitive Science > 170201 Computer Perception, Memory and Attention @ 75% |
SEO Codes: | 89 INFORMATION AND COMMUNICATION SERVICES > 8902 Computer Software and Services > 890203 Computer Gaming Software @ 100% |
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