Publications by: Nicola J. Bidwell

Also publishes as (Nicola Bidwell, N. Bidwell)

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Number of items: 29.

Bidwell, Nicola J., and Browning, David (2010) Pursuing Genius Loci: interaction design and natural places. Personal and Ubiquitous Computing, 14 (1). pp. 15-30.

Bidwell, Nicola J., Reitmaier, Thomas, Marsden, Gary, and Hansen, Susan (2010) Designing with mobile digital storytelling in rural Africa. In: Proceedings of the 28th International Conference on Human Factors in Computing Systems, pp. 1593-1602. From: 28th International Conference on Human Factors in Computing Systems, 10 - 15 April 2010, Atlanta, GA, USA.

Bidwell, Nicola, and Hardy, Dianna (2009) Dilemmas in situating participation in rural ways of saying. In: Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7 (2009), pp. 145-152. From: OZCHI '09 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7, 23-27 November 2009, Melbourne, Australia.

Standley, Peta-Marie, Bidwell, Nicola J., George Snr, Tommy, Steffensen, Victor, and Gothe, Jacqueline (2009) Connecting communities & the environment through media: doing, saying & seeing along traditional Indigenous knowledge revival pathways. 3C Media Journal of Community, Citizen’s & Third Sector Media & Communication , 5. pp. 9-27.

Bidwell, Nicola J. (2009) Anchoring design in rural customs of doing and saying. Lecture Notes in Computer Science, 5726 (1). pp. 686-699.

Browning, D., Benckendorff, P., and Bidwell, N. (2008) Capturing visitor experiences using egocentric POV video. In: NHTV Expertise Series (8), pp. 86-116. From: Voices in Tourism Development: creating spaces for tacit knowledge and innovation, 3-5 November 2008, Breda, Netherlands.

Bidwell, Nicola, Ladeira, Ilda, and Sigaji, Xolile (2008) Digital storytelling design learning from non-digital narratives: two case studies in South Africa. In: Proceedings of the Annual National Oral History Association of South Africa Conference (5). From: 5th Annual National Oral History Association of South Africa Conference, 7-10 October 2008, South Africa.

Browning, David , Bidwell, Nicola J., Madden, Dianna, and Standley, P-M (2008) Rural encounters: cultural translations through video. In: Proceedings of the 20th Australasian Computer Human Interaction Conference 2008, pp. 148-155. From: 20th Australasian Computer Human Interaction Conference 2008, 8-12 December 2008, Cairns, QLD, Australia.

Turner, J., Bidwell, Nicola J., and Browning, David J. (2008) Wanderer beyond game worlds. Leonardo, 16 (2).

Bidwell, Nicola J., Standley, Peta-Marie, George, Tommy, and Steffensen, Victor (2008) The landscape's apprentice: lessons for place-centred design from grounding documentary. In: Proceedings of the 7th ACM Conference on Designing Interactive Systems, pp. 88-98. From: 7th ACM Conference on Designing Interactive Systems, 25-27 February 2008, Cape Town, South Africa.

Hardy, Dianna, Bidwell, Nicola, Cadet-James, Yvonne, and Atkinson, Ian (2007) Domesticating design by a disenfranchised community. In: Proceedings of the International Workshop on Social Interaction and Mundane Technologies, pp. 1-4. From: SIMTech Workshop 2008 International Workshop on Social Interaction and Mundane Technologies, 26-27 November 2007, Melbourne, VIC, Australia.

Lemmon, Colin, Bidwell, Nicola, Hooper, Marion, Gaskett, Chris, Holdsworth, Jason, and Musumeci, Phillip (2007) Creativity in the cane fields: motivating and engaging IT students through games. In: Proceedings of the 2nd Annual Microsoft Academic Days on Game Development in Computer Science Education, pp. 43-47. From: 2nd Annual Microsoft Academic Days on Game Development in Computer Science Education, 22-25 February 2007, Disney Wonder Cruise Ship.

Bidwell, Nicola, Lemmon, Colin, Roturu, Mihai, and Lueg, Christopher (2007) Exploring terra incognita: wayfinding devices for games. In: Proceedings of the 4th Australasian Conference on Interactive Entertainment, pp. 1-8. From: 4th Australasian Conference on Interactive Entertainment, 3-5 December 2007, Melbourne, Australia.

Turner, J., and Bidwell, Nicola J. (2007) Through the looking glass: game worlds as representations and views from elsewhere. In: Proceedings of the Fourth Australasian Conference on Interactive Entertainment. From: Fourth Australasian Conference on Interactive Entertainment (IE 2007), 3-5 DEC 2007, Melbourne, VIC, Australia.

Bidwell, Nicola J., and Holdsworth, Jason (2006) Battleship by foot: learning by designing a mixed reality game. In: Proceedings of the 3rd Australasian Conference on Interactive Entertainment (ACM). From: ACM International Conference Proceedings, 4-6 December 2006, Perth, WA, Australia.

Browning, David, Stanley, Steven G., Friar, Michael, and Bidwell, Nicola J. (2006) Emplacing experience. In: Proceedings of the 2006 International Conference on Game Research and Development. From: CGIE 2006 International Conference on Game Research and Development (CyberGames 2006) , 4-6 December 2006, Perth, WA, Australia.

Leug, Christopher P., Goth, Christoph, and Bidwell, Nicola J. (2006) Learning from insects? Toward supporting reflective exploration of unfamiliar areas of interest. In: Proceedings of the 7th Annual Conference of the NZ ACM Special Interest Group (158), pp. 91-97. From: 7th Annual Conference of the NZ ACM Special Interest Group, 6-7 July 2006, Christchurch, New Zealand.

Bidwell, Nicola J., and Browning, David (2006) Making there: methods to uncover egocentric experience in a dialogic of natural places. In: Proceedings of the 18th Conference of the Australian Computer-Human Interaction (206), pp. 229-236. From: OZCHI 2006: annual conference of the Australian computer-human interaction special interest group , 20-24 November 2006, Sydney, NSW, Australia.

Guy, Ben, Bidwell, Nicola J., and Musumeci, Phillip (2005) GamePlan TM : serious gaming for place making. In: Proceedings of the Second Australasian Conference on Interactive Entertainment 2005 . From: Second Australasian Conference on Interactive Entertainment 2005, 23-25 November 2005, Sydney, NSW, Australia.

Bidwell, Nicola J., Poyner, Daryl, Irving, Jeremy, Putna, Levi, and Wold, Are (2005) "Make it through with another point of view": landmarks to wayfind in gameworld. In: Proceedings of the Second Australasian Conference on Interactive Entertainment 2005, pp. 19-26. From: Second Australasian Conference on Interactive Entertainment 2005, 23 - 25 November 2005, Sydney, NSW, Australia.

Bidwell, Nicola J., Axup, Jeff, and Viller, Stephen (2005) Usability of a mobile, group communication prototype while rendezvousing. In: Proceedings of the 2005 International Symposium on Collaborative Technologies and Systems, pp. 24-31. From: 2005 International Symposium on Collaborative Technologies and Systems, 15 - 20 May 2005, Saint Louis, Missouri, USA.

Bidwell, Nicola J., and Graham, Connor (2005) Daisy-chaining & berry-picking: trajectories in "planned" & situated wayfinding. In: Proceedings of the INTERACT 2005 Conference. From: INTERACT 2005, 12-16 September 2005, Rome, Italy.

Bidwell, Nicola J., and Browning, David (2005) Probing trajectories in wayfinding wild places. In: The Appropriate Methods for Design in Complex and Sensitive Settings Workshop in conjunction with OzCHI 2005. From: Appropriate Methods for Design in Complex and Sensitive Settings Workshop in conjunction with OzCHI 2005, 21-25 November 2005, Canberra, ACT, Australia.

Lueg, Christopher, and Bidwell, Nicola (2005) Smart guiding: egocentric way-finding information for attracting and guiding tourists. In: Proceedings of the 15th International Research Convention of the Council for Australian University Tourism and Hospitality Education. From: 15th International Research Convention of the Council for Australian University Tourism and Hospitality Education, 1 - 5 February 2005, Alice Springs, NT, Australia.

Bidwell, Nicola J., and Axup, Jeff (2005) The territory is the map : exploring the use of landmarks in situ to inform mobile guide design. Lecture Notes in Computer Science, 3585. pp. 899-913.

Bidwell, Nicola J., Lueg, Christopher, and Axup, Jeff (2005) The territory is the map: designing navigational aids. In: Proceedings of the 6th ACM SIGCHI New Zealand Chapter's International Conference on Computer-Human Interaction, pp. 91-100. From: 6th ACM SIGCHI New Zealand Chapter's International Conference on Computer-Human Interaction, 07 - 08 July 2005, Auckland, New Zealand.

Bidwell, Nicola J., and Lueg, Christopher P. (2004) What you see is where you go : preliminary findings in situated way-finding research. In: Proceedings of the SIGCHI conference on Human Factors in Computing Systems. From: Conference on Human Factors in Computing Systems CHI '04, April 24 - 29, 2004, Vienna, Austria.

Brereton, Margot, Bidwell, Nicola, Donovan, Jared, Campbell, Brett, and Buur, Jared (2004) Work at hand : an exploration of gesture in the context of work and everyday life to inform the design of gestural input devices. In: ACM International Conference Proceeding Series; Vol. 36. From: Fourth Australasian User Interface Conference on User Interfaces, 2003, Adelaide, Australia.

Bidwell, Nicola J., O'Brien, Simon, and Kaplan, Simon (2003) Identifying salient learning experiences : a scenario-based method enabling industry-university partnerships in IT. In: ACM International Conference Proceeding Series; Vol. 140. From: Proceedings of the Fifth Australasian Conference on Computing Education, 2003, Adelaide, Australia.

This list was generated on Fri Mar 31 08:46:39 2017 AEST.