The 6-11 Framework: a new approach to video game analysis and design

Dillon, Roberto (2011) The 6-11 Framework: a new approach to video game analysis and design. In: Proceedings of GAMEON Asia 2011 (2011) pp. 25-29. From: GAMEON-ASIA 2011, 1-3 March 2011, Singapore.

[img] PDF (Accepted Version) - Accepted Version
Restricted to Repository staff only

View at Publisher Website: http://www.eurosis.org/cms/?q=taxonomy/t...
 
20


Abstract

This paper describes the "6-11 Framework", a new game analysis and design methodology defined to help game designers in the process of crafting emotionally engaging and, ultimately, "fun" experiences. The framework is contextualized in an existing and well known model, the MDA, and then explained through relevant examples and case studies.

Item ID: 24659
Item Type: Conference Item (Research - E1)
ISBN: 978-90-77381-60-1
Keywords: game development methodology, game design and research methods, gameplay experience evaluation
Date Deposited: 19 Sep 2013 06:03
FoR Codes: 17 PSYCHOLOGY AND COGNITIVE SCIENCES > 1799 Other Psychology and Cognitive Sciences > 179999 Psychology and Cognitive Sciences not elsewhere classified @ 50%
08 INFORMATION AND COMPUTING SCIENCES > 0803 Computer Software > 080399 Computer Software not elsewhere classified @ 50%
SEO Codes: 89 INFORMATION AND COMMUNICATION SERVICES > 8902 Computer Software and Services > 890203 Computer Gaming Software @ 100%
Downloads: Total: 20
Last 12 Months: 1
More Statistics

Actions (Repository Staff Only)

Item Control Page Item Control Page